Impact of a Scratch programming intervention on student engagement in a Nigerian polytechnic first-year class: verdict from the observers

Abstract

An engaging first programming class (CS1) often inspires students' passion for computer science (CS). However, the evidence in the literature suggests that the average CS1 classes are anything but engaging for many students. The performance of CS compared to other science, technology, engineering, and mathematics (STEM) courses in international student engagement surveys seems to substantiate CS1 failure, attrition rates, and lack of diversity in most CS classes. Meanwhile, for its simplicity in introducing programming to beginners, primary and secondary schools use Scratch, an educational programming environment developed by the Massachusetts Institute of Technology, USA. For the same reason, higher institutions now include some forms of Scratch instruction in CS1. The question remains, to what extent is Scratch engaging, especially for students in higher education? This study addressed this gap by observing college computer science students exposed to a constructionist Scratch programming pedagogy. We adopted a descriptive design based on quantitative observations. To observe the class during a weekly 2-hour session, we employed five CS educators, one observer per week. Each observer, employing a 20-item observation protocol, rated the extent of affective, behavioral, and cognitive engagement of first-year CS students in a polytechnic in North Central Nigeria. Most of the students were learning to program for the first time. Analysis of the data showed a significant agreement in the ratings of the five observers for overall student engagement, although the impact was moderate. However, while agreement in their ratings for affective engagement was significant, with a large effect, there was no significant concordance in their ratings for behavioral engagement. Observers also significantly agreed in their ratings for cognitive engagement; however, the impact was moderate. These findings suggest that employing Scratch in higher education can be engaging and useful, especially for students with no prior programming experience.

Author(s)

Campbell, Oladele O., Atagana, Harrison, I

Year

2022

Countries

Nigeria

Language

English

Research Method

Mixed Methods

Article Type

Peer-Reviewed Articles

Keywords

Science education | Mathematics education | Student motivation | Primary education | Secondary education | Excel Import

Full Citation Style

Campbell, Oladele O., & Atagana, Harrison, I (2022). Impact of a Scratch programming intervention on student engagement in a Nigerian polytechnic first-year class: verdict from the observers. Strategic Research Journal. https://doi.org/10.1016/j.heliyon.2022.e09191
Campbell, Oladele O. and Atagana, Harrison, I, 2022. Impact of a Scratch programming intervention on student engagement in a Nigerian polytechnic first-year class: verdict from the observers. Strategic Research Journal. Available at: <https://doi.org/10.1016/j.heliyon.2022.e09191>
Campbell, Oladele O., and Atagana, Harrison, I. "Impact of a Scratch programming intervention on student engagement in a Nigerian polytechnic first-year class: verdict from the observers." Strategic Research Journal (2022). https://doi.org/10.1016/j.heliyon.2022.e09191
O. CO, I AH. Impact of a Scratch programming intervention on student engagement in a Nigerian polytechnic first-year class: verdict from the observers. Strategic Research Journal. 2022; https://doi.org/10.1016/j.heliyon.2022.e09191

Research Team

Campbell, Oladele O.

Campbell, Oladele O.

Atagana, Harrison, I

Atagana, Harrison, I

© 2026 AERD Database System. All Rights Reserved. Developed by Strategic Technologies.