Shouting in the Kenyan Space: Can Spaceteam ESL Improve L2 Learners’ Oral Reading Fluency in English?; [Crier dans l'espace kenyan: Le jeu Spaceteam ESL peut-il améliorer la fluidité de la lecture orale en anglais des apprenants d'une L2?]
Abstract
This study examined the effects of Spaceteam ESL, a digital shouting game, on the development of oral reading fluency (ORF) among 71 English as a second language (ESL) students in three primary and secondary schools in Mombasa, Kenya. Following a mixed-methods approach for data collection and analysis, we pre-tested and post-tested the participants on their ability to read aloud efficiently (speed) and accurately (accuracy) in three tasks: (1) phrases extracted from the game; (2) phrases not related to the game; and (3) a short anecdote. Paired-samples t-tests results revealed that, as hypothesized, participants who played Spaceteam ESL improved their ORF on measures of speed on all tasks, possibly because of the fast-paced nature of the game. However, no significant differences were observed in terms of accuracy due to a ceiling effect: The participants had already mastered the intricacies of the letter-to-sound rules of English orthography. Overall, these findings corroborate our hypothesis that some of the affordances of Spaceteam ESL (e.g., focus on speed reading, multiple and varied opportunities for practice) could contribute to the development of some aspects of oral reading fluency. © 2022, Canadian Network for Innovation in Education. All rights reserved.
Author(s)
Kiforo, Enos, Anyango, Linah, Karanja, Dicksonk.
Year
2022
Countries
Kenya
Language
English
Research Method
Mixed Methods
Article Type
Peer-Reviewed Articles
Keywords
English language | Literacy | Primary education | Secondary education | Excel Import
Full Citation Style
Research Team
Kiforo, Enos
Anyango, Linah
Karanja, Dicksonk.
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