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Abiodun Odunewu

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Gamification of Cataloguing and Classification Education in Nigeria Library and Information Science Schools: A Technology-Enhanced Approach

By Adebowale Adetayo

This research explored how gamification addresses cataloguing and classification education difficulties in Nigeria. It illustrates how library schools may utilize gamification to improve students' teaching and learning experiences using technology. A comprehensive review of the literature was carried out. Literature discoveries were then utilized to build a gamification model suitable for the library school. The findings suggest that library schools should continue to plan through gamification in order to better position themselves for cataloguing and classification delivery. © Association for Library and Information Science Education, 2023.

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